Orrery Terrain · OrreryTerrainCore module · struct
Native::
FScatterFootprint
ExperimentalOne keep-clear footprint in world cm.
Declaration
struct FScatterFootprint- Header
#include "Native/TerrainScatter.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Tier 1: plain C++, no allocation, deterministic in canonical order (ascending candidate index), any thread. (the header’s rule)
Description
Points are interleaved x,y. A Corridor is an open polyline with per-point half widths; every other kind is a closed polygon (the last point joins the first).
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Kind | EScatter | EScatter | — |
Points | const double* | nullptr | NumPoints × (x, y), world cm. |
Num | int32_ | 0 | — |
Half | const float* | nullptr | Corridor only: NumPoints × (left, right), cm, left of the travel direction first. |