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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FSculptReplayer::

ResumeStroke

Experimental

Go on with a stroke the world opened outside the records: a joiner's, which continues one of the authority's open strokes at the join position (FTerrainReplica::ResumeStrokes).

Declaration

void ResumeStroke(FStrokeId Authority, FStrokeId Local, uint32_t NextStep);
Header
#include "Native/SculptReplay.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only, like every FTerrainWorld write. (the rule of FSculptReplayer)

Description

The next brush record of Authority must carry NextStep. Changes neither the digest nor the counts.

Parameters

NameTypeDefaultMeaning
AuthorityFStrokeId——
LocalFStrokeId——
NextStepuint32_t——