Orrery Terrain · OrreryTerrainCore module · member function
Native::FSculptReplayer::
SeedDigest
ExperimentalContinue the digest from Seed instead of 0: a replica that starts from save bytes at a checkpoint seeds it with the checkpoint's SculptDigest, so its digest goes on matching the authority's.
Declaration
void SeedDigest(uint64_t Seed);- Header
#include "Native/SculptReplay.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only, like every FTerrainWorld write. (the rule of FSculptReplayer)
Description
Call before the first record.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Seed | uint64_ | — | — |