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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FSculptReplayer::

SeedDigest

Experimental

Continue the digest from Seed instead of 0: a replica that starts from save bytes at a checkpoint seeds it with the checkpoint's SculptDigest, so its digest goes on matching the authority's.

Declaration

void SeedDigest(uint64_t Seed);
Header
#include "Native/SculptReplay.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only, like every FTerrainWorld write. (the rule of FSculptReplayer)

Description

Call before the first record.

Parameters

NameTypeDefaultMeaning
Seeduint64_t——