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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FTerrainHashTree::

Recompute

Experimental

The SyncHash computed from scratch, sharing nothing with any tree: O(world).

Declaration

static uint64_t Recompute(const FTerrainWorld& World);
Header
#include "Native/Net/HashTree.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread, like every FTerrainWorld write. (the rule of FTerrainHashTree)

Description

The incremental value must equal it (tests, the desync report).

Parameters

NameTypeDefaultMeaning
Worldconst FTerrainWorld&——