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Brass Orrery

Orrery Terrain · OrreryTerrainCore module · struct

Native::

FTerrainRepairRequest

Experimental

The client's answer to the leaves: the chunks that differ, each with the client's tile hashes, so the server sends the tiles that differ at once.

Declaration

struct FTerrainRepairRequest
Header
#include "Native/Net/NetRepair.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.

Properties

NameTypeDefaultMeaning
SeqFNetSeq0

The leaves' Seq.

bStackboolfalse

The stack's hash differs: send the whole stack.

Chunksstd::vector<FRepairChunk>—

Leaves order, at most one per (field, chunk).