Orrery Terrain · OrreryTerrainCore module · struct
Native::
FTerrainRepairRequest
ExperimentalThe client's answer to the leaves: the chunks that differ, each with the client's tile hashes, so the server sends the tiles that differ at once.
Declaration
struct FTerrainRepairRequest- Header
#include "Native/Net/NetRepair.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
Seq | FNet | 0 | The leaves' Seq. |
b | bool | false | The stack's hash differs: send the whole stack. |
Chunks | std:: | — | Leaves order, at most one per (field, chunk). |