Orrery Terrain · OrreryTerrainCore module · member function
Native::FTerrainReplica::
FaultSeq
ExperimentalThe record that faulted (for a dropped sculpt step, the last of its run); 0 with no fault.
Declaration
FNetSeq FaultSeq() const;- Header
#include "Native/Net/NetReplica.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only, like every FTerrainWorld write. (the rule of FTerrainReplica)