Orrery Terrain · OrreryTerrainCore module · member function
Native::FTerrainReplica::
Pump
ExperimentalApply queued records in order until the queue is empty, a sculpt step answers Pending, a fault, or MaxRecords were consumed.
Declaration
uint32_t Pump(uint32_t MaxRecords);- Header
#include "Native/Net/NetReplica.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread only, like every FTerrainWorld write. (the rule of FTerrainReplica)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
MaxRecords | uint32_ | — | — |
Returns
Records consumed (applied or checked); a held Pending record is not consumed.