Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrainCore module · member function

Native::FTerrainReplica::

Pump

Experimental

Apply queued records in order until the queue is empty, a sculpt step answers Pending, a fault, or MaxRecords were consumed.

Declaration

uint32_t Pump(uint32_t MaxRecords);
Header
#include "Native/Net/NetReplica.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainCore"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread only, like every FTerrainWorld write. (the rule of FTerrainReplica)

Parameters

NameTypeDefaultMeaning
MaxRecordsuint32_t——

Returns

Records consumed (applied or checked); a held Pending record is not consumed.