Orrery Terrain · OrreryTerrainCore module · struct
Native::
FTileCoord
Integer address of a tile in one layer.
Declaration
struct FTileCoord- Header
#include "Native/TerrainTypes.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainCore");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Description
Tile (0,0) starts at the terrain origin; negatives are valid.
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
X | int32_ | 0 | — |
Y | int32_ | 0 | — |