Orrery Terrain · OrreryTerrain module · function
OrreryTerrainQuality::
ResolveFarDetail
The far detail a terrain with these render settings draws: its own FarDetail when bOverrideFarDetail is on or when no profile is in force, else the profile's.
Declaration
EOrreryTerrainFarDetail ResolveFarDetail(const FOrreryTerrainRenderSettings& Render);- Header
#include "OrreryTerrainQuality.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Render | const FOrrery | — | — |
Note.
Game thread. r.OrreryTerrain.FarDetail and r.OrreryTerrain.FarRing (development) still win in the renderer.