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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainAuthoringData::

HasPayload

True when a payload is stored.

Declaration

bool HasPayload() const;
Header
#include "OrbdaleTerrainAuthoringData.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrbdaleTerrainAuthoringData)

Description

Always false without editor-only data.