Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainAuthoringData::
HasPayload
True when a payload is stored.
Declaration
bool HasPayload() const;- Header
#include "OrbdaleTerrainAuthoringData.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainAuthoringData)
Description
Always false without editor-only data.