Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainBrushToolComponent::
TickComponent
Declaration
virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;- Header
#include "Tools/OrbdaleTerrainBrushToolComponent.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, local player only. (the rule of UOrbdaleTerrainBrushToolComponent)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
DeltaTime | float | — | — |
TickType | ELevel | — | — |
ThisTickFunction | FActor | — | — |