Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainCommitAsync::
BroadcastFailed
Fires the node's OnFailed with Reason and the node's failure payload.
Declaration
virtual void BroadcastFailed(EOrbdaleTerrainAsyncFailure Reason) override;- Header
#include "OrbdaleTerrainAsyncActions.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
Description
Called once, by Fail, after Finish; every node overrides it.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Reason | EOrbdale | — | — |