Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainCorridorToolProperties::
UseSelectedSpline
Editor onlyTake the centreline from the first spline of the selected actor.
Declaration
UFUNCTION(CallInEditor, Category = "Corridor")
void UseSelectedSpline();- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.