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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainEditPolicy::

CanAddBrushMask_Implementation

Experimental

Declaration

virtual bool CanAddBrushMask_Implementation(APlayerController* Controller, const FOrbdaleTerrainMaskUploadInfo& Mask) const;
Header
#include "Net/OrbdaleTerrainEditPolicy.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread, on the server only; called once per brush step, so keep it cheap. (the rule of UOrbdaleTerrainEditPolicy)

Parameters

NameTypeDefaultMeaning
ControllerAPlayerController*——
Maskconst FOrbdaleTerrainMaskUploadInfo&——