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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainEditorLibrary::

IsStampPending

Editor onlyBlueprint

Whether the active Stamp tool has a stamp waiting for its ground (poll it after a click over unloaded ground).

Declaration

UFUNCTION(BlueprintCallable, Category="Orbdale|Terrain|Editor")
static bool IsStampPending();
Blueprint Is Stamp Pending
The graph as text
  1. Is Stamp Pending (function call)
    • Out Return Value (Boolean): not connected
Header
#include "OrbdaleTerrainEditorLibrary.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrbdaleTerrainEditorLibrary)
Blueprint
Is Stamp Pending, in Orbdale › Terrain › Editor