Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainFeatureListTool::
ApplyChanges
Editor onlyReplace the selected feature with the edit settings.
Declaration
bool ApplyChanges();- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
Returns
false if refused or nothing is selected.