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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainFeatureListTool::

RemoveSelected

Editor only

Remove the selected feature, now or once its ground has loaded (IsPlacing).

Declaration

bool RemoveSelected();
Header
#include "Tools/OrbdaleTerrainFeatureTools.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.

Returns

true when removed now; false when it waits, was refused or nothing is selected.