Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainFeatureToolBase::
AppendEarthworksLines
Editor onlyThe earthworks lines of a preview: volumes and footprint, or why it was refused.
Declaration
static void AppendEarthworksLines(const OrbdaleTerrain::Native::FEarthworksResult& Result, const UOrbdaleTerrainSubsystem& Terrain, TArray<FString>& Lines);- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainFeatureToolBase)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Result | const Orbdale | — | — |
Terrain | const UOrbdale | — | — |
Lines | TArray< | — | — |