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Orbdale

Orbdale Terrain · OrbdaleTerrainEditor module · member function

UOrbdaleTerrainFeatureToolBase::

GetLastDone

Editor only

What the last commit, edit or cancel did, as the HUD says it; empty when nothing was done yet.

Declaration

const FString& GetLastDone() const;
Header
#include "Tools/OrbdaleTerrainFeatureTools.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrbdaleTerrainFeatureToolBase)