Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainFeatureToolBase::
Init
Editor onlyDeclaration
void Init(UWorld* InWorld, UOrbdaleTerrainEdMode* InMode);- Header
#include "Tools/OrbdaleTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainFeatureToolBase)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
InWorld | UWorld* | — | — |
InMode | UOrbdale | — | — |