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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainLibrary::

FindPaintLayer

Blueprint

The index of the paint layer a layer set calls Name, or -1.

Declaration

UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Query")
static int32 FindPaintLayer(const UOrbdaleTerrainLayerSet* LayerSet, FName Name);
Blueprint Find Paint Layer
The graph as text
  1. Find Paint Layer (pure function)
    • In Layer Set (OrbdaleTerrainLayerSet object): None
    • In Name (Name): None
    • Out Return Value (Integer): not connected
Header
#include "OrbdaleTerrainLibrary.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread (Blueprint). (the rule of UOrbdaleTerrainLibrary)
Blueprint
Find Paint Layer, in Orbdale › Terrain › Query

Parameters

NameTypeDefaultMeaning
LayerSetconst UOrbdaleTerrainLayerSet*——
NameFName——