Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainLibrary::
FindPaintLayer
BlueprintThe index of the paint layer a layer set calls Name, or -1.
Declaration
UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Query")
static int32 FindPaintLayer(const UOrbdaleTerrainLayerSet* LayerSet, FName Name);Blueprint Find Paint Layer
The graph as text
- Find Paint Layer (pure function)
- In Layer Set (OrbdaleTerrainLayerSet object): None
- In Name (Name): None
- Out Return Value (Integer): not connected
- Header
#include "OrbdaleTerrainLibrary.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread (Blueprint). (the rule of UOrbdaleTerrainLibrary)
- Blueprint
- Find Paint Layer, in Orbdale › Terrain › Query
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
LayerSet | const UOrbdale | — | — |
Name | FName | — | — |