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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainNetSubsystem::

StartClient

Experimental

Become a client that talks to the server over Channel (a link actor's arrival does it).

Declaration

void StartClient(TUniquePtr<ITerrainNetToServer> Channel);
Header
#include "Net/OrbdaleTerrainNetSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Tier 3, game thread. (the rule of UOrbdaleTerrainNetSubsystem)

Parameters

NameTypeDefaultMeaning
ChannelTUniquePtr<ITerrainNetToServer>——