Orbdale Terrain · OrbdaleTerrainPCG module · member function
UOrbdaleTerrainPCGSubsystem::
GetEditRevision
ExperimentalThe last revision that changed the ground (not a streaming publish); 0 before any edit.
Declaration
int64 GetEditRevision();- Header
#include "OrbdaleTerrainPCGRefresh.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainPCG");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread.
Note.
Reads the journal first, so it is current between ticks. Game thread.