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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSampleBatchAsync::

BroadcastFailed

Fires the node's OnFailed with Reason and the node's failure payload.

Declaration

virtual void BroadcastFailed(EOrbdaleTerrainAsyncFailure Reason) override;
Header
#include "OrbdaleTerrainAsyncActions.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.

Description

Called once, by Fail, after Finish; every node overrides it.

Parameters

NameTypeDefaultMeaning
ReasonEOrbdaleTerrainAsyncFailure——