Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSettings::
MakeRuntimeDefaults
The runtime settings these defaults state: residency, undo depth, the provider flag.
Declaration
FOrbdaleTerrainRuntimeSettings MakeRuntimeDefaults() const;- Header
#include "OrbdaleTerrainSettings.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread. (the rule of UOrbdaleTerrainSettings)
Description
Everything else keeps the struct's defaults.