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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSplineFeatureComponent::

GetFeatureId

ExperimentalBlueprint

The linked feature's id (by FeatureId, else by OwnerKey); FeatureId when the terrain holds neither.

Declaration

UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Experimental")
int64 GetFeatureId() const;
Blueprint Get Feature Id
The graph as text
  1. Get Feature Id (pure function; Target is Terrain Spline Feature)
    • In Target (self object): self
    • Out Return Value (Integer64): not connected
Header
#include "OrbdaleTerrainSplineFeatureComponent.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Experimental: supported, may change in a minor version, with a changelog line.
Thread
Game thread.
Blueprint
Get Feature Id, in Orbdale › Terrain › Experimental
Note.

Game thread.