Orbdale Terrain · OrbdaleTerrainEditor module · struct
UOrbdaleTerrainSplineFeatureEditorSubsystem::
FPreview
ExperimentalEditor onlyWhat a component's preview shows: the feature a release would commit, and its earthworks.
Declaration
struct FPreview- Header
#include "SplineFeature/OrbdaleTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor worlds only. (the rule of UOrbdaleTerrainSplineFeatureEditorSubsystem)
Properties
| Name | Type | Default | Meaning |
|---|---|---|---|
b | bool | false | False when nothing was evaluated yet, or the shape was refused (Refusal). |
Feature | Orbdale | — | The feature a commit would make now (Tier 1, the terrain's frame). |
Earthworks | FOrbdale | — | Its earthworks against the ground now. |
Refusal | FString | — | Why the shape cannot be built; empty otherwise. |