Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainSplineFeatureEditorSubsystem::
IsTracked
ExperimentalEditor onlyWhether the subsystem watches Component (a registered component of an editor world).
Declaration
bool IsTracked(const UOrbdaleTerrainSplineFeatureComponent& Component) const;- Header
#include "SplineFeature/OrbdaleTerrainSplineFeatureEditorSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, editor worlds only. (the rule of UOrbdaleTerrainSplineFeatureEditorSubsystem)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Component | const UOrbdale | — | — |