Orbdale Terrain · OrbdaleTerrainEditor module · member function
UOrbdaleTerrainStampTool::
IsPressed
Editor onlyWhether a press is held (a click not released yet, or a drag).
Declaration
bool IsPressed() const;- Header
#include "Tools/OrbdaleTerrainStampTool.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrbdaleTerrainStampTool)