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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

ApplyUndo

Apply an undo or redo token.

Declaration

bool ApplyUndo(const OrbdaleTerrain::Native::FGroundUndo& Token, OrbdaleTerrain::Native::FGroundUndo* OutRedo = nullptr);
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)

Parameters

NameTypeDefaultMeaning
Tokenconst OrbdaleTerrain::Native::FGroundUndo&——
OutRedoOrbdaleTerrain::Native::FGroundUndo*nullptr—

Returns

false, with nothing changed, if refused or its features moved since.