Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
EvaluateFeature
What a feature would do, with nothing changed: the preview path.
Declaration
OrbdaleTerrain::Native::FEarthworksResult EvaluateFeature(const OrbdaleTerrain::Native::FFeature& Feature) const;- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)
Description
Allowed on a read-only terrain.
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Feature | const Orbdale | — | — |