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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

EvaluateFeature

What a feature would do, with nothing changed: the preview path.

Declaration

OrbdaleTerrain::Native::FEarthworksResult EvaluateFeature(const OrbdaleTerrain::Native::FFeature& Feature) const;
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)

Description

Allowed on a read-only terrain.

Parameters

NameTypeDefaultMeaning
Featureconst OrbdaleTerrain::Native::FFeature&——