Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
GetNaturalSource
The natural ground the world reads, or null.
Declaration
std::shared_ptr<const OrbdaleTerrain::Native::ITileSource> GetNaturalSource() const;- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Every member function is game thread unless it says otherwise. (the rule of UOrbdaleTerrainSubsystem)
Description
The streamer's loader tasks share it.