Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainSubsystem::
GetSyncHash
FTerrainWorld::SyncHash: what a checkpoint and a join compare; 0 without a terrain.
Declaration
uint64 GetSyncHash() const;- Header
#include "OrbdaleTerrainSubsystem.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread.
Description
Game thread.