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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

GetSyncHash

FTerrainWorld::SyncHash: what a checkpoint and a join compare; 0 without a terrain.

Declaration

uint64 GetSyncHash() const;
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.

Description

Game thread.