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Orbdale

Orbdale Terrain · OrbdaleTerrain module · member function

UOrbdaleTerrainSubsystem::

GetTerrainActor

Blueprint

The actor that hosts the terrain, or null without one.

Declaration

UFUNCTION(BlueprintPure, Category="Orbdale|Terrain|Query")
AOrbdaleTerrainActor* GetTerrainActor() const;
Blueprint Get Terrain Actor
The graph as text
  1. Get Terrain Actor (pure function; Target is Orbdale Terrain Subsystem)
    • In Target (self object): self
    • Out Return Value (OrbdaleTerrainActor object): not connected
Header
#include "OrbdaleTerrainSubsystem.h"
Module
PublicDependencyModuleNames.Add("OrbdaleTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread.
Blueprint
Get Terrain Actor, in Orbdale › Terrain › Query
Note.

Game thread.