Orbdale Terrain · OrbdaleTerrain module · member function
UOrbdaleTerrainTileStoreAsset::
Serialize
ExperimentalDeclaration
virtual void Serialize(FArchive& Ar) override;- Header
#include "OrbdaleTerrainTileStoreAsset.h"- Module
PublicDependencyModuleNames.Add("OrbdaleTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread. (the rule of UOrbdaleTerrainTileStoreAsset)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Ar | FArchive& | — | — |