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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainAsyncBase::

BeginDestroy

Declaration

virtual void BeginDestroy() override;
Header
#include "OrreryTerrainAsyncActions.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread. (the rule of UOrreryTerrainAsyncBase)