Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainBrushAsset::
GetMask
The decoded mask, or null when not baked.
Declaration
std::shared_ptr<const OrreryTerrain::Native::FBrushMask> GetMask() const;- Header
#include "OrreryTerrainBrushAsset.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread; shared and immutable.
Note.
Game thread; shared and immutable.