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Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

UOrreryTerrainBrushMaskProperties::

GetSplatAsset

Editor only

The splat asset, loaded; null when none is picked or it no longer exists.

Declaration

UOrreryTerrainSplatAsset* GetSplatAsset() const;
Header
#include "Tools/OrreryTerrainBrushPalette.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrreryTerrainBrushMaskProperties)