Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainBrushTool::
GetMaskProperties
Editor onlyThe brush mask settings: Disc or a brush asset, and how each dab turns it.
Declaration
UOrreryTerrainBrushMaskProperties* GetMaskProperties() const;- Header
#include "Tools/OrreryTerrainBrushTool.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainBrushTool)