Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrainEditor module · member function

UOrreryTerrainBrushTool::

OnUpdateModifierState

Editor only

Declaration

virtual void OnUpdateModifierState(int ModifierID, bool bIsOn) override;
Header
#include "Tools/OrreryTerrainBrushTool.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor"); in an editor module’s Build.cs: an editor module, not in packaged games.
Stability
Stable: changes within a major version only add.
Thread
Game thread, editor only. (the rule of UOrreryTerrainBrushTool)

Parameters

NameTypeDefaultMeaning
ModifierIDint——
bIsOnbool——