Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainBrushToolComponent::

GetHUDLines

Blueprint

The HUD text, one entry per line, as the default HUD shows it.

Declaration

UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Tool")
TArray<FString> GetHUDLines() const;
Blueprint Get HUDLines
The graph as text
  1. Get HUDLines (pure function; Target is Orrery Terrain Brush Tool Component)
    • In Target (self object): self
    • Out Return Value (array of String): not connected
Header
#include "Tools/OrreryTerrainBrushToolComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread, local player only. (the rule of UOrreryTerrainBrushToolComponent)
Blueprint
Get HUDLines, in Orrery › Terrain › Tool