Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainBrushToolComponent::

SetSpacing

Blueprint

Lay dabs by distance: one each time the pointer has moved Fraction of the radius.

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Tool|Brush")
void SetSpacing(float Fraction);
Blueprint Set Spacing
The graph as text
  1. Set Spacing (function call; Target is Orrery Terrain Brush Tool Component)
    • In Target (self object): self
    • In Fraction (Float): 0.0
Header
#include "Tools/OrreryTerrainBrushToolComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread, local player only. (the rule of UOrreryTerrainBrushToolComponent)
Blueprint
Set Spacing, in Orrery › Terrain › Tool › Brush

Parameters

NameTypeDefaultMeaning
Fractionfloat—

Of the brush radius; 0 returns to the fixed StepRateHz stepping.