Skip to content
Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainBrushToolComponent::

Undo

Blueprint

Undo the newest stroke (ends an open one first).

Declaration

UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Tool")
bool Undo();
Blueprint Undo
The graph as text
  1. Undo (function call; Target is Orrery Terrain Brush Tool Component)
    • In Target (self object): self
    • Out Return Value (Boolean): not connected
Header
#include "Tools/OrreryTerrainBrushToolComponent.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Thread
Game thread, local player only. (the rule of UOrreryTerrainBrushToolComponent)
Blueprint
Undo, in Orrery › Terrain › Tool

Returns

false when there was nothing to undo.