Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainEdMode::
InputKey
Editor onlyDeclaration
virtual bool InputKey(FEditorViewportClient* ViewportClient, FViewport* Viewport, FKey Key, EInputEvent Event) override;- Header
#include "Mode/OrreryTerrainEdMode.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainEdMode)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
ViewportClient | FEditor | — | — |
Viewport | FViewport* | — | — |
Key | FKey | — | — |
Event | EInput | — | — |