Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainEdMode::
MoveInvoker
Editor onlyMove the brush's invoker to Location_cm (world cm), keeping full-resolution ground within Radius_m of it.
Declaration
void MoveInvoker(const FVector& Location_cm, double Radius_m);- Header
#include "Mode/OrreryTerrainEdMode.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainEdMode)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Location_cm | const FVector& | — | — |
Radius_m | double | — | — |