Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainEdMode::
OnToolStarted
Editor onlyDeclaration
virtual void OnToolStarted(UInteractiveToolManager* Manager, UInteractiveTool* Tool) override;- Header
#include "Mode/OrreryTerrainEdMode.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainEdMode)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Manager | UInteractive | — | — |
Tool | UInteractive | — | — |