Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainEdMode::
RouteKey
Editor onlyWhat the viewport's key does in this mode: Ctrl+Z and Ctrl+Y first close an open brush stroke into its transaction (and are not consumed, so the undo or redo runs); a key of the active tool's action set runs that action.
Declaration
bool RouteKey(const FKey& Key, EInputEvent Event, EModifierKey::Type Modifiers);- Header
#include "Mode/OrreryTerrainEdMode.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainEdMode)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Key | const FKey& | — | — |
Event | EInput | — | — |
Modifiers | EModifier | — | — |
Returns
Whether the key was consumed.