Orrery Terrain · OrreryTerrain module · member function
UOrreryTerrainEditPolicy::
CanAddBrushMask_Implementation
ExperimentalDeclaration
virtual bool CanAddBrushMask_Implementation(APlayerController* Controller, const FOrreryTerrainMaskUploadInfo& Mask) const;- Header
#include "Net/OrreryTerrainEditPolicy.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrain");in your module’s Build.cs.- Stability
- Experimental: supported, may change in a minor version, with a changelog line.
- Thread
- Game thread, on the server only; called once per brush step, so keep it cheap. (the rule of UOrreryTerrainEditPolicy)
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
Controller | APlayer | — | — |
Mask | const FOrrery | — | — |