Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainEditorLibrary::
HasUnbakedAuthoring
Editor onlyBlueprintWhether World's terrain holds authored edits the bake has not folded in yet: live ones not yet captured, or a captured payload.
Declaration
UFUNCTION(BlueprintCallable, Category="Orrery|Terrain|Editor")
static bool HasUnbakedAuthoring(UWorld* World);Blueprint Has Unbaked Authoring
The graph as text
- Has Unbaked Authoring (function call)
- In World (World object): None
- Out Return Value (Boolean): not connected
- Header
#include "OrreryTerrainEditorLibrary.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.
- Thread
- Game thread, editor only. (the rule of UOrreryTerrainEditorLibrary)
- Blueprint
- Has Unbaked Authoring, in Orrery › Terrain › Editor
Parameters
| Name | Type | Default | Meaning |
|---|---|---|---|
World | UWorld* | — | — |