Orrery Terrain · OrreryTerrainEditor module · member function
UOrreryTerrainFeatureEditProperties::
SelectActor
Editor onlySelect the actor of the selected spline feature, so its spline and parameters can be edited.
Declaration
UFUNCTION(CallInEditor, Category = "Feature")
void SelectActor();- Header
#include "Tools/OrreryTerrainFeatureTools.h"- Module
PublicDependencyModuleNames.Add("OrreryTerrainEditor");in an editor module’s Build.cs: an editor module, not in packaged games.- Stability
- Stable: changes within a major version only add.